iOS World
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  • iOS World
  • Fundamentals
    • Style convention
    • OOP
    • Access Levels
    • Struct vs Class
    • Memory leaks
    • iOS app lifecycle
    • UIViewController lifecycle
    • Autolayout Priority
    • Reuse UITableViewCell
    • Ways to pass data
    • Frame vs Bounds
    • Escaping vs Non-escaping
  • Design Patterns/Architecture
  • Multiple Threads
  • UI + Autolayout
  • Data Storage
  • RxSwift
  • Blogs + Practices
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Fundamentals

All features:

  • Style convention

  • OOP

  • Access Levels

  • Struct vs Class

  • Memory leaks

  • iOS app lifecycle

  • UIViewController lifecycle

  • Content hugging vs content compression resistance

  • Reuse logic of UITableView/UICollectionView

  • Ways to pass data

  • Frame vs Bounds

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Last updated 2 years ago